Initialize engine version: 4.3.1f1 (cebd4d9b5122)
GfxDevice: creating device client; threaded=1
Direct3D:
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Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\LoneStranger\Documents\LD48_28\bin\x86\LD48_28_LoneStranger_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\LoneStranger\Documents\LD48_28\bin\x86\LD48_28_LoneStranger_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\LoneStranger\Documents\LD48_28\bin\x86\LD48_28_LoneStranger_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\LoneStranger\Documents\LD48_28\bin\x86\LD48_28_LoneStranger_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\LoneStranger\Documents\LD48_28\bin\x86\LD48_28_LoneStranger_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\LoneStranger\Documents\LD48_28\bin\x86\LD48_28_LoneStranger_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\LoneStranger\Documents\LD48_28\bin\x86\LD48_28_LoneStranger_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\LoneStranger\Documents\LD48_28\bin\x86\LD48_28_LoneStranger_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Completed reload, in  0.055 seconds
desktop: 1680x1050 59Hz; virtual: 2730x1680 at 0,-444
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\LoneStranger\Documents\LD48_28\bin\x86\LD48_28_LoneStranger_Data\Managed\Boo.Lang.dll (this message is harmless)
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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ground (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ground (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ground (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ground (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ground (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ground (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ground (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ground (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ground (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ground (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ground (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ground (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Ground (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

